A Blast: Update 13 of Forza Motorsport Has Been Released Featuring The Addition Of Drift Mode, New Formula Drift vehicles, and a fresh racing circuit.

Forza Motorsport marked its one-year milestone with intriguing statistics regarding the game and its player base. Presently, Turn 10 Studios has unveiled the specifics regarding the most recent update, Update 13, showcasing complimentary new Mustangs, innovative Formula Drift vehicles, a new race track, Drift Mode, and multiple enhancements.

The primary focus of the update revolves around drifting and Pony car models. The highly anticipated Drift Mode has returned to the game, allowing players to drift in Free Play and Private Multiplayer events. Participants can accumulate a Drift Score for each lap, which starts over with every new lap, depending on the speed, angle, and length of their drift.

A relatively small collection of songs in Forza Motorsport was updated with the addition of Sunset Peninsula. Constructed in 1958 in Florida, this track offers five configurations that test the abilities of both drivers and their vehicles. Turn 10 Studio confirmed that Bathurst will be making a comeback in the game in mid-December through Update 15.

Update 13 introduces new games such as:

2024 Ford Mustang RTR #25.

2024 Ford Mustang RTR with the number 88.

2024 Ford Mustang RTR, model #130

Those who have Car Pass or higher-tier editions are eligible to receive the 2024 Ford Mustang Dark Horse at no cost. Regarding Formula Drift vehicles, these are the latest drift missiles available for you to drive:

Toyota GR Supra #151 participated in the 2020 Formula Drift event.

2006 Dodge Viper SRT10 #43 in Formula Drift

1997 Nissan 240SX in Formula Drift with the number 777.

If you’re unfamiliar with how drifting functions in Forza games, Turn 10 Studios has shared some pointers on how to attain the highest score. You can view them in the announcement post for updates.

Additionally, there is a sound signaling “all clear” for the Car Proximity Radar and new audio updates for the listed cars.

2022 Pagani Huayra R model

2014 Chevrolet Corvette C7.R #3 by Corvette Racing

Acura Integra Type R 2001

Private multiplayer events can now include practice and qualifying rounds, and Forza Regulation Rules now include collision severity, off-track notifications, and accuracy improvements based on the updated capture system from Update 12.

Regarding solutions, here are the main points of minor modifications:

Enabled the option to watch a race after entering an ongoing one in Private Multiplayer.

Enhanced Drivatar AI skills in braking zones, reducing the likelihood of AI cars rear-ending others.

Revised multi-car aerodynamic model aims to lessen downforce effect on front cars, broaden aero disturbance around the vehicle, create smoother transitions at wake boundaries, and decrease aero balance variations caused by drafting.

Virginia International Raceway (VIR) underwent modifications including a decrease in collidable objects on the track, enhancements in grass quality, and adjustments in road wetness for improved consistency.

Implemented a “Enter Text” button in the Livery Editor font menus (both upper and lower case tabs in Apply a Vinyl Shape/Vinyl Select menus), allowing users to input characters using a keyboard or virtual keyboard. This feature speeds up the process of creating numbers, words, names, and phrases by automatically generating a vinyl group with the input characters.

Resolved a problem where the default setting for dynamic rubbering in Featured Rivals and VIP Rivals events was set to 0%. It should be automatically set to 100% now.

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